What more then a gamers dream then being able to play online
over North America on one single network. Basicly one big LAN
party, removing latency from the
game you love to play the most. Twebs Network has a direct connection
to GameRail giving customers nothing but the best network money
can buy.
Please visit the GameRail.com
for latest updates on their services

What is GameRail? How does It
work?
Traditional Internet - Many hops - Multiple
Carriers - Congestion
GameRail Network - Direct routes - One Network
- Game Traffic Only
All gamers have experienced the frustration
and competitive challenges of a problematic connection to their
game server at one point or another. The design of the Internet
itself is often the cause of a poor quality, slow connection.
Using the standard Internet, it is not unusual for data packets
moving between a gamer’s computer and a game server to make as
many as 20 network hops before they reach their destination. The
Internet is a vast framework of connections, much like a highway
system. Some roads have many intersections and stoplights, while
others are multi-lane superhighways. In this respect, your packets
travel among various networks throughout the world consisting
of the network facilities owned and operated by numerous different
companies. With each “hop” a packet takes and each transition
from one company to the next, there is an opportunity for significant
latency to be added. The network congestion within and between
network nodes causing this latency includes the various other
types of traffic gaming must coexist with—everything from email
to web surfing to music downloading to peer-to-peer file trading.
A New Network Model
The GameRail Network is an evolution of the network model specifically
designed to minimize latency and improve a computer gamer’s online
experience. The key to the GameRail model is massive local interconnection.
Traffic needs to get on the GameRail Network from your computer
as quickly as possible, before it reaches the public Internet.
For this reason, we interconnect with the local Internet access
providers in each city as well as with numerous game server host
providers. The cities are connected together by point-to-point
data connections. The design of the GameRail Network allows gaming
traffic to get on the private network in the gamer’s home city
and then transit over the private network all the way to the site
of the game server. GameRail cuts the number of network hops dramatically
and consequently significantly reduces latency. And because the
data stays on the network end-to-end, GameRail is able to optimize
the flow of the traffic, even further reducing network delays.
By offering significantly improved connectivity to computer gamers
GameRail redefines the expectations of what constitutes a quality
online gaming experience.
The Importance of a Performance Network
The quality of a gamer’s network connection can have a significant
impact on both where they choose to play and the quality of their
game play experience. Online gaming utilizes real-time network
traffic to create a shared experience, requiring a high-quality
Internet connection to dozens of participants in different geographical
locations. In an online game, the players are competing against
each other head-to-head, with the player with the fastest reactions
usually winning the competition. The quality of an Internet connection
to the server has a significant impact on how the server views
the player’s reaction time. A lower latency connection gives a
player an advantage over players on higher latency connections.
Concern over higher latency connections often causes gamers to
limit their game playing to servers which are near to their geographic
location.
Over the last few years many services have
come out to improve your gaming experience. Better PCs, home networking
and even high performance game servers. Of all the things that
can impact your performance only the network path you take has
previously been out of your hands. With GameRail you will now
have the best possible routes to your intended server on a network
designed to handle the unique requirements of game traffic.