Here at Tweb we are very
serious, our game servers are located in St.Louis, Mo in the prestigious
United States Bandwidth Exchange building,
our network is the only in the world to have all five major carriers
on one Tier (AT&T SBC, MCI WorldCom UUNet,
Sprint Verison, Level 3 & QWest) fully meshed using BGP.
This is why more people ping low to our servers then all the others.
The best network money can buy. We are growing to become the worlds
largest online Game Server Provider for respected Clans, Game Developers,
Game Server Providers & the General Public.
In today's gaming world
the strength of bandwidth is needed more and more to handle today's
games. Tweb has purposely contained or network to one data center
just for that reason. More people will ping lower to our network then
any other network in the US. This gives us a advantage in our the
field over all other competitors.
Because most end users
can reach a server hosted at the Twebservers.com Data Center via any
one of the major backbones, the most common network problem on the
Internet is avoided by eliminating the necessity to interconnect between
backbone carriers at peering points and decrease the number of hops
between the end user and the server resulting in a lower ping time.
Twebservers.com does not
exchange traffic free with other providers at public exchange points
such as MAE-East and MAE-West. Such peering agreements do not provide
for any service quality guarantee. In fact, public exchange points
often lead to greater packet loss.
How can we offer such
high scale bandwidth at such a low cost? Due to our high volume of
clients and the fact that we own each and every piece of equipment
that we use such as servers, Cisco switches and routers reduces our
cost and pass the savings to you. If your server is not at the United
States Bandwidth Exchange with Tweb its just another server.